Enchanted Charms (available after completing Quest 1.7.2) give you a boost in battles. You can equip the Charm of your choice ONLY before the battle starts!

There are 5 types of Charms available:

  • Wild Card Charm
    Equip a Wild Card immediately when the game starts.
  • Wand Charm
    Start the game with a fully charged wand.
  • Hat Charm 
    Fill your Comobo Bar (displayed at the top) and activate your Magician Hat right at the start of the game.
  • One More Turn Charm
    Add an extra turn for monsters, delaying their attacks.
    * When encountering a Surprise Monster or a Mythical Creature (e.g., Dalygos, Lady Fang, or Hydra), the +1 turn charm becomes a "+10 seconds" charm.
  • Golden Clover Charm
    A powerful charm that greatly increases your chances of landing Lucky Shots in battle. It also guarantees a Lucky Shot on your first Wand Attack and deals more damage than a regular Lucky Shot.

Click on an Enchanted Charm of your choice to activate it and get a battle advantage! 


Running low on Charms? Visit the Shop to get more!

Note: You can choose an Enchanted Charm ONLY before battle. Once the battle starts, use a Booster to help (you can find them in the Boosters section at the bottom-left).