Enchanted Charms (available after completing Quest 1.7.2) give you a boost in battles. You can equip the Charm of your choice ONLY before the battle starts!
There are 5 types of Charms available:
- Wild Card Charm

Equip a Wild Card immediately when the game starts. - Wand Charm

Start the game with a fully charged wand. - Hat Charm
Fill your Comobo Bar (displayed at the top) and activate your Magician Hat right at the start of the game. - One More Turn Charm

Add an extra turn for monsters, delaying their attacks.
* When encountering a Surprise Monster or a Mythical Creature (e.g., Dalygos, Lady Fang, or Hydra), the +1 turn charm becomes a "+10 seconds" charm. - Golden Clover Charm
A powerful charm that greatly increases your chances of landing Lucky Shots in battle. It also guarantees a Lucky Shot on your first Wand Attack and deals more damage than a regular Lucky Shot.
Click on an Enchanted Charm of your choice to activate it and get a battle advantage! 
Running low on Charms? Visit the Shop to get more!
Note: You can choose an Enchanted Charm ONLY before battle. Once the battle starts, use a Booster to help (you can find them in the Boosters section at the bottom-left).